Week 7: Character Rigging Process

  • Rigging

This week’s task is rigging. I am responsible for the rigging of all models. I use adv5 to bind the bones of characters in Maya.

Rigging of main character
Rigging of cloth doll
Rigging of rabbit doll
  • Thoughts and reflections

During the process, I encountered many problems and troubles, such as the mouth of the face of the model could not be bound to the weight; the cloth doll weights consistently go wrong, difficulties being fixed etc.

In the process of solving the problem, I asked my classmates and kept trying to find out and solve the problem. This is a process of continuous exploration. After trying and finding solutions. Fortunately, I finally solved this problem.

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