This week, I completed my second blocking and received more feedback from George, which was very helpful for analyzing and providing feedback on my key animations.
Feedback: It would be better to refer to the red line markings for initial actions
Feedback: The second body action can refer to the appearance of the red line mark to twist the body, which would be better
Feedback: It would be better to refer to the red line markings for the third body and leg posture
Feedback: It would be better to refer to the red line marking for arm posture
Feedback: George suggested adding this pose as a connecting pose between the front and back movements, the animation would be smoother
Feedback: this pose as a later movement
Feedback: the rotation position of the arm, refer to the gesture marked by the red line is better
Feedback: The rotation movements of the body and feet, with reference to the movements marked by the red line, will be better, generating a force for body rotation
Feedback: The posture of the arms and feet during the rotation process is more appropriate to refer to the red line markings
Feedback: The posture of the arms during the rotation process is more appropriate to refer to the red line markings
Feedback: The arm’s movement has been twisted incorrectly and needs to be corrected
Feedback: The posture of the arm during rotation is more appropriate to refer to the red line markings
Feedback: There was an error or distortion in the left hand movement, which needs to be corrected
Feedback: It is more appropriate to refer to the red markings for the arm posture
Feedback: It is more appropriate to refer to the red markings for the arm posture
Feedback: It is more appropriate to refer to the red markings for the arm posture
Feedback: It is more appropriate to refer to the red markings for the arm posture
The task that I will continue to do this week is to continue modifying the blocking process and improve my animation based on George’s more detailed feedback.
Part of Project Two
The progress of Project 2 this week is to determine the script and preliminary references, and learn how to use the software of Unreal Engine 5. This has been very helpful for my future scenes production.
Trying to use the Unreal Engine and watching YouTube beginner tutorial videos, I learned the basics of using the Unreal Engine 5. And try to create some simple scenarios.