Week 19: Acting Polish

Sessions with George

Based on the feedback provided by George last week, I remade the reference video and created a new blocking. In class, I received more new feedback from George, which was very helpful for my animation production, mainly including adjusting the details of the arm animation, modifying the bending of the upper body, and the details of the mouth speaking action.

SyncSketch Link: https://syncsketch.com/sketch/NjNkZDA4ZDY0/#/18153407/18831716

The process of feedback:

Feedback: Changing the clenching posture of the right hand to a holding posture is more reasonable
Feedback: the position of the right hand can be moved slightly to avoid looking like you are eating something~
Feedback: The posture of the mouth should look more like a red mark when saying the word “see”.
Feedback: The posture of the mouth should show more teeth when saying the word “this”
Feedback: the posture of the mouth should look like the red markings, the movement of the face with the nose reference point, George gave me a better series of movement tracks marked in red dots
Feedback: The arm position has been changed to a lift position and slightly separated
Feedback: The position of the arm marked in yellow is more suitable for this action
Feedback: The position of the arm marked in yellow is more suitable for this action. The mouth should not be too big when saying “a”, make it smaller
Feedback: The position of the arm marked in yellow is more suitable for this action.
Feedback: The position of the arm marked in yellow is more suitable for this action.
Feedback: The mouth shape of the speaker should be open like a red mark
Feedback: The position of the arm marked in yellow is more suitable for this action.
Feedback: The position of the arm marked in yellow is more suitable for this action. The mouth should show more teeth when saying ‘amazing’
Feedback: The head should be turned around so that more faces and eyes can be seen
Feedback: The waist and chest of the character’s upper body are twisted incorrectly, corrected to look like yellow markings

George provided me with very detailed feedback, so that I can understand the rationality of each action well. The naturalness and realism of animation actions are crucial.

This week’s task is to continue to modify my animation to make it look better and more complete, based on the detailed feedback given by George.

Part of Project 2

The progress of Project 2 this week is to create animations and camera shots, and learn to render settings and export videos in UE5.

To render sequence frames in UE5, I first need to open a specific plugin.

Set a series of rendering parameters to achieve higher rendering quality

This is a tutorial video I learned about how to render in UE5

Waiting for rendering results

Import PR for video editing and adding sound effects

Summary of this week: This week, I learned how to create animations, set sequence frames, and export high-quality sequence videos in UE5. This is the post production work, very meaningful and necessary steps to complete the finished product. In the end, I exported a complete preview video.

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