This week George fell ill, and Marianna came to give us a session. The main content of this week was dialogue shots, focusing on mouth synchronization and learning how to create animations for the mouth, understand sounds, vowels, and phonemes. She explained how to create facial movements and demonstrated to us how to better create keyframes.
Part of Project 2
The progress of Project 2 this week is to create a black hole in UE5, which is very difficult and the biggest challenge I have encountered. I spent more than a week learning and researching how to create a black hole. I put a lot of effort into completing this part.

In UE5, a black hole is not a physical model, but a shader made up of a series of nodes, making it very difficult to make. I tried connecting more than 24 nodes. It is important to be careful not to type the name of the node incorrectly. It took me a long time to identify and solve this problem during the production process, and finally achieved the current effect.



In UE5, the connection of nodes and the adjustment of parameters are crucial. Each adjustment will have different effects and changes, and it needs to be tried repeatedly until the desired effect is achieved.

Summary of the week: This week I learned how to make realistic black holes in ue5, break through a very big challenge and spend a lot of time and efforts to complete such a beautiful scene that makes me feel very achievement.